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Wednesday, March 5, 2008

Fexon Technology Ltd--Shanda brother giants in competition

This article was brought by the Fexon Technology Ltd

Fexon Technology Ltd says shiyuzhu believe that the operation of the platform's line of merchandise of a huge latent risk, the initial income is certainly substantial growth, and profits climbed slightly, but then revenue growth will slow down, profits will fall, will be the last The big drop in profits.

Controversial online games, is from the past Netease, Shanda, The9 struggle for supremacy and from the evolution of the situation, but the most eye-catching game of the network boss of the current struggle is a grand game between the Giants and . (
Fexon Technology Ltd)

Shanda's free online games model, which proposed three C Strategy (Content, Community and Commerce), the revenues began to pick up, and gradually rising, and by 2006 the first quarter of 42.6 million US dollars lowest point rise to the fourth quarter of 2007 of 97.8 million US dollars. (
Fexon Technology Ltd)

Giant Network Group (NYSE listing code: GA) issued a deadline to December 31, 2007 the unaudited fourth quarter and full-year earnings. Fourth quarter 2007 net profit for the giant network 45.8 million US dollars and 38.7 million US dollars in the first quarter increased 7.1 million US dollars, an increase of 15% over the same period last year 287.2%. Comparative data groups can see that 2007 fourth-quarter net profit network of giant ring ring revenue growth rate higher than the growth rate.

Shanda development path using mainly operating platform and the advantages of CSP model, the new version to offer a variety of games and various marketing activities, and effectively promote active subscriber and revenue growth. It can be said that a grand product line seems to be more flexible. Accommodates 30 in the game, there are agents overseas companies games, as well as direct acquisitions of domestic team of the game, there are a grand self-developed products. It can be said that various kinds of products income, the capital market is the preferred platform of sound operation.

Relative giants, although listed soon, but has also made remarkable achievements. Profit dollars, giant networks are now ranked China online games company in the first place. Giants chairman Shiyuzhu network that the operation of the platform's line of merchandise of a huge latent risk. The initial model is certainly significant revenue growth, and profits climbed slightly, but then revenue growth will slow down, profits will fall, the final profit will be substantially reduced. A game on the giant achievements of the world, made the remarks say, it is absorbing.

Despite their respective fuels virtually direction have been successful, but they have two companies are taking the opposite route operators. Operation of the game become more Super games platform is a grand walk the line, only two operators a quality game and the perfect game to a giant network and is a grand diversification and a single giant network of distinction. Both companies are trying to prove their line is correct, consider this competition quite interesting. Who is in the end of the line right, everyone not sure, we have only to prove that the time spent.

In the past two years, China's online games market is relatively stable, traditional industries will be laying the channels and marketing operations into the online games industry, the giant sunflower Collection. However, online games are the core competitiveness of the game itself, it needs sustained and substantial R & D investment, in order to maintain the freshness of the game in order to maintain the freshness audience. In fact Shiyuzhu position has been in the game will continue to improve a lot of money to improve the "journey" and the other three games development. And Chen Tianqiao is against the construction of the virtual community through the game content to attract users to rely on virtual community precipitation users and, ultimately we can form a good possession charges and better viscous mode of Internet applications. Shanda's goal is to the virtual world of virtual communities reduced to the real world communities, and all linked to the world of gaming. In my view, this strategy although two different, but they have one thing in common: how to retain players.

Fexon Technology Ltd says user reviews of the many, many people believe that the current Giants brought about by the imagination, can not support online games industry can continue to maintain every year more than doubled the growth of the market space, and is a grand thing that can be a lot can from different angles, one online games industry is full of imagination to see the next stop. Some Internet users also refuted: personal feeling grand defeat, because Chen Tianqiao and Tang Jun will not be playing games do not understand the game. Grand earned on the ignorance of netizens took Diyitongjin is now in decline. Grand than the Giants and how? 1 gweilo look at the features of a self-contained agents and the national game company property, although Shiyuzhu marketing methods lot of people do not like, but the market says it all, the legendary Sibi plug on the legendary influence the extent of this problem also idiots know, to look at the journey, research and development into their own hands, there is initiative.

It is easy to see the two giant grand-an City, holding diverse views of people who have supported the backing of a giant grand. There is also a group of people are disgusted with the two, that is, the child's parents.(
Fexon Technology Ltd)

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